I played WoW, but I don’t have a lot of patience for the game’s convoluted and sometimes tedious story and lore.
And, at least, I have not played any of Blizzard’s other massively multiplayer online (MMO) games, such as World of Warcraft.
The reason: They don’t appeal to me.
The other reason is that I am a casual gamer, so I prefer to play games that aren’t as heavy on mechanics or as heavily invested in lore as I am with the more polished, game-building games.
But as Blizzard fans, it’s our job to learn from them, to pick up on what makes them tick.
That’s why, despite their flaws, I’ve had a blast playing WoW.
It’s just that it’s not for me.
It turns out that WoW is the game I most want to play next, because the MMO genre is about to be reborn.
I’m not sure if I’ve ever wanted to play a new MMO, let alone one that was so clearly reimagined from the ground up, and now comes with its own brand of strategy.
But if Blizzard were to bring WoW to the big screen, it would almost certainly be on Netflix.
The game, which is based on the popular fantasy role-playing game of the same name, was released on Xbox 360, PlayStation 3, PlayStation 4, Wii U, and PC in 2006.
But the latest version is out now, and it’s coming to Xbox One and PS4 this year, along with PC, Mac, and Linux versions of the game.
For most players, WoW stands out as a classic, but for me, its modernized feel is what keeps me coming back.
I grew up playing the original WoW and, while it wasn’t exactly a top-tier MMORPG, I think its gameplay is one of the best-designed and most immersive games ever made.
It has plenty of replayability, a robust PvP system, a sprawling world that encompasses every corner of Azeroth, and even its own class-based progression system.
The main quest, the first one I played, was designed to be a standalone story-driven campaign, so players don’t need to worry about going to a guild or a raid in order to learn the basics of the class.
WoW has also given me a whole new appreciation for MMOs, as the company has spent years working on new ways to tie players into a persistent, world-wide community.
That, in turn, means I can play the game at any time, and I have been doing so for years.
When I first joined the WoW forums, I was in the midst of a two-year quest that took me from one side of the world to another.
I was searching for a legendary mount, a mount that would grant me an additional level in my current class, and to complete it I needed to travel to a location where I could find a new one.
In my quest, I came across a mysterious new guild, who I knew was interested in me and wanted me to become their mount master.
I had a chance to test out the mount’s abilities and learn more about their lore.
As it turns out, the guild’s leader had a plan: he wanted me, as a new player, to become his mount master, and he would pay me for every time I killed them, as well as for my XP and gold.
I thought this was pretty cool.
I figured I would take this up with him when I got there.
But when I arrived at his guild, I quickly realized that I was the only one who had any interest in becoming his mount.
I’d never been to the area where the guild was located.
The next day, I tried to kill them, but when I tried, the game froze and I couldn’t progress.
I spent the rest of the day in a dark dungeon where I was only able to get through the first level of the quest.
My character, who was a little too small, couldn’t move much, and the level cap was about to start.
I played until it was over.
When my quest ended, I had about 300 XP and a few gold, enough to get me to level 35 in my class.
I returned to the guild leader, who had a lot more to offer.
He was eager to teach me some new skills.
He’d been training me for a while, so he was ready to teach the new mount.
This was the point where the game began to feel familiar.
I hadn’t played WoD before, but the game had already been updated, so the new features and the familiar map and UI felt like they’d been built right into the game itself.
It was almost like a tutorial to the new MMOs I was playing.
As the game progressed, I got to experience