The game has a lot of content.
It’s also got a lot more content than WoW, Blizzard Entertainment president Mike Morhaime said during BlizzCon this week.
WoW launched in 2009 with just a few thousand people playing.
Now Blizzard is expecting that number to double or triple in the next year or two.
There are more than 5 million active players on Blizzard’s website.
The original WoW has players using computers, tablets and mobile devices.
Players also have access to Blizzard’s other popular titles like Hearthstone, Heroes of the Storm and World of Warcraft.
But in the years since the original launch, the game has become increasingly popular.
It has sold millions of copies and generated more than $2 billion in revenue.
The game is popular because it offers a unique and challenging experience.
“It’s not the game of the century,” Morhaimes said.
“What we do at Blizzard is we’re trying to build a game that people can actually play, and we’re also trying to make it fun.”
In addition to being able to play WoW on their mobile devices, Blizzard also is making a version of the game that players can play with their computers.
Morhaires said he’s been playing the new version on his desktop computer, a laptop that he uses to surf the internet.
The laptop has two Nvidia graphics cards, and it has more RAM than the one that the original game had.
“There’s a lot less latency than you would think on a PC,” Moraimes said of the new game.
Players can now play WoL, a game similar to the original WarCraft, in a virtual environment, and Blizzard is working on a version that includes a World of Tanks-like tank simulator.
Moraime said the company is still developing the new WoL version and is not ready to share it yet.
But the company isn’t worried about how many people are playing WarCraft II.
“We’re not worried about it,” Morahimes said when asked about how quickly the game is gaining traction.
“WarCraft 2 has a great legacy.
People are still playing it.
We just want to make sure that the game keeps being enjoyed.”