3D gaming is all the rage.
Now, that’s starting to get a little more interesting.
WarCraft is getting its first real-time MMO, a game that lets you customize your character and fight alongside your friends.
That’s great news for fans of the genre, but it also raises a number of questions about what we can expect in the coming years.
How will the game evolve with the MMO?
Will the players see any changes to the world?
What are the plans for the world of Azeroth?
And will it be playable in the same universe as WoW, a massive massively multiplayer online role-playing game that Blizzard made big money off of?
That’s the kind of question that Blizzard Entertainment chief creative officer John Smedley is trying to answer with a new video that’s coming out this week.
The video shows the game’s first raid in its first expansion, World of Warcraft: Cataclysm.
It’s a really nice bit of marketing for the game, which will be released for free on June 5.
(The full-length expansion, Warlords of Draenor, is expected later this year.)
The video also shows off a new set of mounts, which aren’t exactly game-changing, but are a nice touch.
They’re not quite new mounts, but they’re nice additions to the game.
You can also customize your avatar with armor pieces and hair, but that’s about it.
The game also includes a lot of cool new UI and visual effects, such as the splash art of the Burning Legion and a new animation.
These are all things that Blizzard already has built into the game: the ability to customize the game interface, the ability for players to have their own characters, and the ability, for example, to have your own guild, or your own raid.
These elements are built in to the MMO from the very beginning, and they’re there to offer some kind of visual feedback to players about what’s happening in the game world.
That gives the player a sense of what’s going on.
It also helps the player know what they can do in the world to make their character more interesting, or to give them a better feel for the story.
The World of Warcraft expansion is coming this June.
That means there are going to be some new characters and mounts to choose from, but there are also going to still be a lot more traditional MMO elements.
So what we’ve got to do is find the right balance between the old and the new.
One of the most popular things for players is going to continue to be World of Tanks, which is a game with a lot in common with WarCraft.
So Blizzard is looking to make the most of that, but the game is also looking to be different from WoW.
It looks to be a game where you’re not just taking a class, but you’re really creating a team of players.
There’s a lot going on that’s very similar to World of Warships.
There are going be more than just tank players in this game, too.
The characters are more diverse than WoW: there are tanks and melee, mages, rogues, and more.
And there are lots of different ways to play the game as well, including a sort of “dynamic” multiplayer mode, which allows players to play in an area of the map they create or build for themselves.
That sounds like it could be very fun.
There will be a ton of customization options in this expansion, too, with more than 30 different classes to choose.
There is also a new crafting system that lets players customize their characters in a number to match their character’s class.
And Blizzard is even giving players more of a way to create their own character, with a number system.
So it’s going to take a little while to figure out what all of this means for the next Warcraft.
But it sounds like the expansion is going in a good direction.
It certainly sounds like Blizzard will be focusing on making sure that the game doesn’t become stale and boring, that the new mechanics and features keep players coming back to the same games.
That is something that I have a lot faith in.
There have been a lot fewer MMOs in the last few years, especially in the free-to-play world.
So there’s certainly a lot less free-form content in free-of-charge games.
We’ve seen a lot that Blizzard has done in recent years that’s focused on making the game fun.
So I think that we’ll see a lot coming out of World of WoW that is geared toward making sure the player base is engaging with it and playing the game that they want to play.
That will be part of the way that WarCraft moves forward.
That said, this expansion also has some new features that will really help make it a better game overall.
The most notable is a new raid, the Warlords’ first, that will let you play as the Burning Crusade, a